Order Filled has a page and a press kit
Our first game, a story about your first job on a trading desk in 2010, now has its page in English and Chinese, eight screenshots and a press kit. It comes to Steam in Q1 2027.

Order Filled: A Trading Desk Story is the first game from CodeNav Games. On 2 November 2026 its page went up on this site, in English and in Simplified Chinese, with a press kit beside it.
The game
Your first job on a trading desk, 2010. Each morning your supervisor hands you Tickets: a client’s order to work, shares the desk wants gone, each with a deadline and a limit. You work them in a trading terminal, and the desk grades how you worked, not what you made. It is a story-driven job sim for Windows and macOS, in English and Simplified Chinese, with separate settings for the interface and the story.

The page says only what the build does. The terminal takes market, limit and stop orders, lets you change an order in place, and has four chart types, seven drawing tools and three indicators. The day ends with a review of how each Ticket was worked, and the week with a choice the desk remembers.

The press kit
For press and creators, one page and one download: the key art and logo in both languages, the icon, the eight store screenshots at 1600 pixels wide in English and Chinese, the link previews, and a fact sheet. The game’s disclaimer and its statement on AI-generated content are printed in full. Write to [email protected] for a key or a question.
Dates
The Steam page opens in mid-November; wishlists open with it. Until then the game can be followed on X at @CodeNavGames. The release is in Q1 2027; the exact date is announced on the store first, and the company calendar carries it when it is.